HKHan99 opened this issue on Aug 21, 2019 ยท 25 posts
HKHan99 posted Thu, 22 August 2019 at 8:49 PM
Penguinisto posted at 8:44PM Thu, 22 August 2019 - #4360184
Time for my biased-as-hell $0.02
Background: I've used DAZ Studio ever since it was a barely-stable alpha build. I previously worked for them as a developer, and was present at the release of version 1.0. I even wrote the very first user manual for it.
I used Poser from 1999(-ish) to 2012, gradually switching over - I first stumbled into Poser while looking to find tools to build maps for Quake2 (Weapons Factory Mod), Quake 3 (ditto), then Unreal Tournament (same-same).
I stopped using Poser in 2012 or so, but I will probably purchase Poser Pro 11 once they get the licensing issues sorted out. Sounds odd, right?
Well, in my case there's a reason or four: I like to tinker. A lot of people I know and respect have done cool things in it that I cannot do in DS (why? Because they take two almost entirely different approaches to workflow. That's fully intentional, BTW.) I want to cleanse my mental palette a bit. There are figures (PE, LaFemme) that I want to give a try. I resent the fact that I am typing this on a Windows laptop and not a MacBook Pro, because Apple ditched nvidia GPUs, and the kick-ass render engine DS uses, iRay, requires an nVidia GPU with CUDA-compliant drivers (and no, I'm not gonna do an external GPU because those are, quite frankly, retarded - doubly so given my business travel schedule.)
. Now - to answer your question... in your case, give it a whirl. It'll cost you exactly $0.00 to try it out. There's a megaton of free content for the Genesis 8 male and female figures (their latest). Most Poser content works just fine in DS (though the latest ones may be missing a few features.)
This way, you can decide...
Well, it's bias I want! No namby pamby beat around the bush equivocation, tell me what you think!
Although, as I mentioned above, I'm shelving the Daz dive for the time being, I would be very interested in hearing how the workflows differ from P11 and Daz. I'm certainly no Poser expert at this point, but the word 'flow' doesn't seem to belong with what I'm experiencing there- probably because I'm not pursuing photorealistic rendering. I'm sure that would make my life a lot easier.
From what you say, I'm going to guess that you have experience with Blender, too, I'm curious as to how you would compare it to Poser and Daz.