Forum: Blender


Subject: Adjusting Existing UV Maps/Textures

Crispycraft opened this issue on Sep 01, 2019 ยท 7 posts


DramaKing posted Sun, 01 September 2019 at 8:52 PM

The non-parallel section might be tricky, but you should be able to scale the binding.

It is better to do one thing well, than to do many things and excel at nothing.