Daysan opened this issue on Sep 07, 2019 ยท 7 posts
SilentWinter posted Sat, 07 September 2019 at 10:13 PM
Also check the Max ray-trace depth in render settings (under 'sampling') - it'll need about 4 for most situations with glass (light entering and exiting twice to come from behind the glass). Also make sure that the glass and whatever it's reflecting is sufficiently lit.