ravenous opened this issue on Sep 16, 2019 ยท 9 posts
Deacon215 posted Tue, 17 September 2019 at 8:38 PM
I've seen that happen when trying to use the weight map brush fix polygon stretching. Personally, I've never been able get that approach to work. To minimize underarm distortions I try to make sure there are a similar number of polys in the clothing underarm, and they're positioned as closely as possible to the figure so the transfer utility rigs them properly.