HKHan99 opened this issue on Sep 20, 2019 ยท 36 posts
HKHan99 posted Sun, 22 September 2019 at 11:19 AM
quietrob posted at 11:05AM Sun, 22 September 2019 - #4363255
HKHan99 posted at 9:57PM Sat, 21 September 2019 - #4363232
Perpetualrevision- while that looks pretty cool, it's another throw-money-at-it solution (I guess the S-16 contribution is free, but I don't have V4). As I said up above, my focus at the moment is going to have to be to minimize my dependency on accuracy from the models. Sucks but there it is. Down the road I may focus on 3D asset creation for my own use.
Geez, I've been doing this a long time. V4 was free. They got you by selling morphs a little bit at a time. (Like they are doing now with V8)
Yeah, it's that "they got you by" approach that bothers me about this whole business. It seems directed more toward extracting money than getting a functional product out to people. I bought Poser because I thought there was less of that than with Daz- and there is- but not as much less I was hoping for. I don't know how things are in the 3DMax, Maya, etc kind of professional world because I can't afford to play in that league- they get you pretty good right up front, but I presume that for real pros that's justified by the functionality you're getting (although it would not shock me to be wrong about that- I have had some mighty expensive software in the past that was only marginally better than some really cheap stuff- and now it seems the free, open source stuff is closing the gap with the high end pro stuff in many areas). Anyway, I'm gradually figuring out what, at this time, is practical to do in relationship to the kinds of projects I'm focused on. It's not as much as I had hoped for a variety of reasons, but I think I'm homing in on how to use the tools I can afford to access in a productive way. I'm a little frustrated because there's a lack of clarity up front about the limitations of a lot of this stuff and you have to mess with it a lot to figure out what they are, but I suppose being transparent about that would be bad marketing. I have a feeling that the 'market' is on its way to splitting between the high end pro stuff and the free open source stuff and that both Poser and Daz are going to lose their market share in the process. Still a few years away, but when I see how rapidly Blender is developing, it seems inevitable.