Forum: Poser - OFFICIAL


Subject: Dawn vs La Femme posing issues.

HKHan99 opened this issue on Sep 20, 2019 ยท 36 posts


HKHan99 posted Sun, 22 September 2019 at 3:02 PM

randym77 posted at 2:55PM Sun, 22 September 2019 - #4363339

If you ever do use Blender to make your own figures, you'll understand that it's not the "they got you approach" that is causing your frustration.

It's that this is really complicated, and there are technical limitations. Different designers have different solutions to these technical limitations, and there's no real consensus on which is best. (The arguments about JCMs, etc., can go on forever.) If you're used to the way one figure works, there will be a learning curve when using another one.

Dawn does come with some morphs built in. And some you have to inject. There also additional morph packs sold separately. That is normal. La Femme probably has more morphs included than most, but she was also released with a separate morph pack that cost money. Third party vendors often make even more morph packs available.

It makes sense to sell them separately, IMO. Not everyone wants all the morphs, and if they're built in it makes the figure very resource-heavy. (That's why they're often injected, rather than included in the figure when loaded.)

I do understand that it's complicated, which is why I didn't want to design all my own stuff in Blender. I also understand your point about different design strategies. I think, however, that when creating a commercial package it would be useful to adopt an overall design strategy so that its various parts functioned consistently. Yes, technology advances and somebody comes up with a better idea, etc, etc, but a user-friendly approach would try to avoid having so many different approaches in the same package. For those of you who have dealt with Poser for many years, this may not seem like an issue- you learn each new thing as it arrives, but for a noob it is really annoying and time consuming to dig through. One thing that I like about Blender, as complicated as it is, is that in 2.8 they've done a pretty good job of integrating all the stuff they've developed over many years and made the parts present in a pretty consistent way. It makes it a lot easier to learn. I know that if the Bondware team cleans Poser up, there will be screaming from old hands. Some things will go away, lose functionality, etc. I get that, and even I was nonplussed that Wardrobe Wizard went away just when I was figuring out how to use it. But a consistent approach would really improve the package overall, I believe. It would also be a lot of work to achieve, so I'm not expecting miracles, just saying.