Forum: Poser - OFFICIAL


Subject: Dawn vs La Femme posing issues.

HKHan99 opened this issue on Sep 20, 2019 ยท 36 posts


randym77 posted Sun, 22 September 2019 at 6:40 PM

HKHan99 posted at 6:27PM Sun, 22 September 2019 - #4363396

I do understand that it's complicated, which is why I didn't want to design all my own stuff in Blender. I also understand your point about different design strategies. I think, however, that when creating a commercial package it would be useful to adopt an overall design strategy so that its various parts functioned consistently. Yes, technology advances and somebody comes up with a better idea, etc, etc, but a user-friendly approach would try to avoid having so many different approaches in the same package. For those of you who have dealt with Poser for many years, this may not seem like an issue- you learn each new thing as it arrives, but for a noob it is really annoying and time consuming to dig through.

Hah. If anything, it was WORSE back in the old days. A lot of the "standard" things about Poser now were not standard back then. I remember being utterly baffled that Michael 1 did not look the way he looked in promo renders.

Because he had no textures. I didn't realize you had to apply the textures. Now, most figures come in textured. They might be ugly textures (V4, I'm lookin' at you), but there are textures. The figures don't come in looking like shiny plastic dolls.

A lot of the "standard" things about Poser now started out as hacks. I think they've done a pretty good job of standardizing, actually, considering that.

I don't think it would be a good thing to try and force things like rigging to be standardized (other than having to work in Poser, of course). It would stifle innovation. (This is an issue comes up a lot with respect to Poser and DAZ Studio. They started out being able to use the same figures, but no longer can. Some users want them to go back to using the same content, but I think that would weaken both applications.)

There's a learning curve. This has been an issue since the beginning. It looks so easy, but it's really not. There's still no "make art" button.