Glitterati3D opened this issue on Sep 22, 2019 ยท 139 posts
hornet3d posted Tue, 24 September 2019 at 3:13 PM
This is just a snap shot to show how I use Dawn to tell a story. The story clip and render as shown elsewhere.
The missile launch from the cloaked battleship had caught the station defences by surprise but station defences had dealt with most of the incoming missiles either by destroying them or confusing their targeting computers yet two missiles had manged to defeated all efforts to deter them from the mission. At the last minute the defence computer had momentarily applied thrusters to spin the station thankfully, as the remaining missiles were aimed at the outer edge of the station, the action had largely been successful. Having lost their lock on the target both missile immediately detonated, the resulting energy washed over the station adding to the spinning motion it already had. The sudden lurch overwhelmed motion suppressing chairs and many, including Caoimhe and Turlough were thrown with some force from their seats. Caoimhe, who had doggedly kept to the tradition of wearing support suits when many had abandoned the tradition had cause to be thankful for her stubbornness. She was the first to gather a full realisation of what had just happened and using the bulkhead managed to at least grab a hold on the chair. The lack of any alarms suggested the station had suffered little damage but the fact they were still rolling suggested this was not entirely true.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.