HKHan99 opened this issue on Sep 27, 2019 ยท 30 posts
SamTherapy posted Sat, 28 September 2019 at 10:58 AM
The whole idea of scale is fraught with controversy in Poser, since the standard changed several times over the years, with some builders creating to one, others to a different standard, yet others going their own way and so on.
It's not correct to say La Femme is a six foot plus model because by some scales, she won't be. ISTR reading that by one measure, Victoria 4 is almost 7 feet tall. Sure, she's a big lass but not that big. Just scale stuff until it looks right to you and forget about getting any accuracy across the board.
My own stuff is built to a slightly odd scale, based on models built by Mechmaster and converted by billy-home for Poser. When I started making Dalek models, I scaled mine to be roughly the same as Mechmaster's, so if they were used together they wouldn't look strange.
The upshot is, when I import from Wings - the modelling app I use - I reduce down to 1.115%, which makes everything match up well. That in itself shows how tiny Poser's world is, compared to other software. As an aside, I think that choice of scale is equivalent to a standard Poser used to use, donkey's years ago. Later, when I worked on converting some of Mechmaster's models, I stuck to the scale and everything looks consistent.
Any road up, it's all well and good but... I found my guitar amp set to be a shade too big, when compared to guitars made by Mask-Da, so I included instructions on how to reduce it, and by how much to make 'em all match.
Short version, my models are consistent across their scale but not necessarily correct for anyone else's. That's something you'll find time and again with Poser models.
Coppula eam se non posit acceptera jocularum.