minkura opened this issue on Sep 29, 2019 ยท 19 posts
perpetualrevision posted Sun, 29 September 2019 at 6:09 PM
I agree with others: Poser 11 has always been fairly stable on my Macs and continues to be so with the update to 11.2. But I've never had more than one version of Poser installed at a time, and I suspect that's the culprit for the issues you're seeing.
I know you want to "try before you buy," but it might work better if you archive* your existing Poser 10 folders (the one in Applications and the one in Library:Application Support) and then delete them (or run an un-installer). Then install Poser 11.
You might also want to archive your existing Poser 10 "Poser Content" Runtime, but that should not be affected by changes in which application version you're using, so you don't need to delete that one. If you have any separate Runtimes for your downloaded or custom content, those shouldn't be affected either, although they'll need to be manually added back to the Library once you launch Poser 11. (The only reason you'd ever actually lose a Runtime is if you delete the folder from your hard drive; even if you remove the Runtime from Poser's Library, you can still find it via the Finder.)
For what it's worth, I had a lot of issues with Poser Pro 2014 to the point that I almost gave up on using it. But I gave Poser 11 a shot when it first came out and found it ti be a DRAMATIC improvement, in terms of how it works on a Mac. (I've heard Windows users say the opposite.) I'm now running Poser Pro 11.2 on a MacBook with macOS 10.14.6 (with 32gb of RAM and the Radeon Pro Vega 20 4 GB graphics card) and it's more stable than Poser has ever been for me before!
TOOLS: MacBook Pro; Poser Pro 11; Cheetah3D; Photoshop CC
FIGURES: S-16 (improved V4 by Karina), M4, K4, Mavka, Toons, and Nursoda's people
GOALS: Stylized and non-photorealistic renders in various fantasy styles