Glitterati3D opened this issue on Sep 22, 2019 ยท 139 posts
Glitterati3D posted Mon, 07 October 2019 at 4:13 PM
LeeMoon posted at 5:07PM Mon, 07 October 2019 - #4366338
Thank you, Miss B and hornet3d!
I tried going the other way, from Dusk over to Dawn. Everything starts out okay, but as I suspected, once you start posing, the joint centers and/or weight maps begin to spaghettify the mesh. For a minute I thought I'd have a Lady Ruckus to go with Ruckus. LOL! Perhaps some more tinkering with which Dusk morphs I inject and whether Dawn's morphs are loaded first. If anyone else experiments with this stuff, please do share what you find!
I hope others find this tip useful and thank you again for the kind comments on my render!
UPDATE: It LOOKS like if you inject Dawn's morphs into the base Dawn and THEN inject Dusk's morphs, the bending issues are resolved. Will post more as I play around with this. I might get a Lady Ruckus and a Lady Gorilla after all.
Lee
One thing you might want to play with is Match Centers to Morph:
This will help with the "gumby" distortions.