felldude opened this issue on Oct 10, 2019 ยท 14 posts
felldude posted Thu, 10 October 2019 at 6:33 PM
oldingr posted at 6:20PM Thu, 10 October 2019 - #4366589
Very nice of you to ask. There are hundreds of items that would be nice. But when putting together an apocalyptic, war or abandoned scenes, there are very few items of clothing that work well in these scenes. Some very realistic clothing that are thread bare, ripped, dirty and torn would be nice to have. I know there are Shaders that can accomplish some of this, however the placement of the ripped or torn locations seem to not work very well. This may be too much to ask for in the freebie section.
Distressed items be they clothing, metal or even skin often need to fallback on bump maps or other "tricks" as it where. The issue is that small sections of polygon faces like threads on a torn cloth will be destroyed when converting a model to SUB-D...even if left at base geometry creating a realistic wood or cloth texture via modeling could result in a model with millions of vertices.
Something I have thought of doing is creating holes in clothing and using strand hair to mimic threads.
Consider supporting my work on Patreon