inquire opened this issue on Oct 07, 2019 ยท 51 posts
seachnasaigh posted Sat, 12 October 2019 at 5:14 PM
Material sampler for the P11 construct has some ground textures (and a "haze ring" prop to conceal the hard UV seam between ground and sky).
Some of my ground materials employ a user-drawn map to control material effects; here such a map controls where lava flows:
I use Genetica 4.0 Studio to make asymmetrical seamless tiles from photos I take of my yard, the river bottoms, etc. seach checks runtime//textures//seachnasaigh//Genetica tiles : 886 tiles.
I often use a "scramble" mixture of two similar -but distinct- tiles to cover a large area so as to avoid an obvious repetition pattern.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5