Forum: Blender


Subject: Blender 2.8 Eevee Mandala Animation and Free Scene File

LuxXeon opened this issue on Oct 22, 2019 ยท 6 posts


LuxXeon posted Wed, 23 October 2019 at 12:26 PM

Thanks, Miss B and Lobo. @ Miss B, the alternate rotation came about while trying to figure out a way to compensate for how the Array modifier handles offsets. When the offset is controlled by an empty or object, the original mesh is not translated by that offset object. Only the copies of the array can be rotated or translated, based on the center point of the offset object. Of course, this is very useful for creating spirals or helix shapes, but this forces you to create motion using either a secondary empty or by rotating the original mesh itself. So while doing the latter, I decided to use a reverse motion path just to see what effect that would have. I felt like it provided a strange, yet interesting effect. Especially without motion blur it gives it a kinetic appearance. Thanks for noticing that.

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