mmitchell_houston opened this issue on Oct 22, 2019 · 11 posts
mmitchell_houston posted Wed, 23 October 2019 at 1:11 PM
an0malaus posted at 1:09PM Wed, 23 October 2019 - #4368061
It may not be immediately obvious which named body part actually contains the geometry you want to hide in a DSON imported Genesis figure within Poser. Since dual-quaternion rigging requires that the twist axis be done on a different body part. The specific limbs affected by this are the shoulders, split into lShldrBend and lShldrTwist, forearms, split into lForearmBend and lForearmTwist, and the thighs, split into lThighBend and lThighTwist actors, with identical splits on the right side of the body. One of those two (Bend or Twist) will have the geometry you need to hide. I don't remember exactly which.
I'm not seeing any of the body parts you mentioned. This is what I see:
Right Shoulder
Were you describing the parts of Genesis or Genesis 2?
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