EClark1894 opened this issue on Jul 07, 2019 ยท 589 posts
EClark1894 posted Mon, 04 November 2019 at 5:03 AM
EClark1894 posted at 6:01AM Mon, 04 November 2019 - #4369067
Now, that I'm talking again, I'd like to see some refinements and streamlining of a few features. Primarily, Bullet Physics. It's a great feature, but it's a little clunky and hard to get a grasp of how it's supposed to work. I'd liked to see the Material room refined so you can zoom in or out to see all your nodes. I'd also like to see them jumping all over the place when you collapse or uncollapse them into group nodes.
That should read " NOT jumping all over the place" which they have a tendency to do, and then you have to go looking for them. Another thing which I'm sure some people will not like is that the nodes all connect on the opposite sides from Blender file nodes. This makes rebuilding a shader from a Blender file difficult at best.