Carnwel opened this issue on Jul 29, 2014 ยท 21 posts
Snarlygribbly posted Fri, 22 November 2019 at 12:36 PM
FightingWolf posted at 6:30PM Fri, 22 November 2019 - #4370988
AmethystPendant posted at 12:18PM Fri, 22 November 2019 - #4370947
Does the eye surface on the one that doesn't work have any maps (probably reflection). If so make sure they actually exist on your drive in the place poser expects them to be
Unfortunately I'm going to just mark this as one of those crazy problems with no reasoning. This morning I discovered. that If I apply EZskin on the eyes on one model, for example v4 then the eyes show up correctly. That's not the crazy part. The crazy part is that after i do that. I can open up any V4 character that I've created either old or new and the eyes will show up correctly without me applying the Ezskin.settings. So yeah... Crazy stuff.
Without knowing the exact order in which you're doing things it's hard to be definite about what's going on, so treat this comment with caution.
Anyway, one of the things EZSkin does is call the Poser API method 'ResolvePendingTextures', which forces Poser to make sure it has the full path to all textures (it often doesn't). Depending upon what order you are doing things, what textures are being used and what might be in the Poser cache, it could be that this call is making things work where they weren't working before. Or it might have nothing to do with the problem :)
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