Forum: Vue


Subject: Winter collection of fabric part 2 [8 other materials]

agiel opened this issue on Oct 20, 2001 ยท 9 posts


agiel posted Sat, 20 October 2001 at 8:42 AM

Some quick observations from the clothe challenge : - It is much more difficult to recreate procedural patterns on clothes. The mapping (Object or World) needs to be cylindrical at times, standards other times, depending on the orientation of the pattern to get the best effect. - The settings for the standard 'rubber' material (available in the Basics folder) is a great start for shimering materials. - The 'frog eye' (available when opening the frog object and saving the texture) is a good start for black leather/latex. The rest is a matter of textures and highlights. - In every case, the scale of the texture has to be carefully adjusted to get realistic effects. I suspect this will be always the case when applying those materials elsewhere. - I could not reproduce a satisfying 'fur' material.... anyone up to it ? :)