Wishlist time again? Cool. First time I've been her in a couple of years and look at all the changes.
- Please, fix the IK for us animators. Switching it on and off will wreck your work, and the lack of IK loops prevents holding items without issue.
- Expand the graph editor. Being able to scale it, drag it to a second monitor without tearing, and having color coded, multiple spline lines displayed would be a boon.
- Improve the hair room. Better collision control or moving to something like a particle based hair system.
- Particles and/or Metaballs. The old Metaform program made it possible to have fluid effects in Poser, and would greatly enhance the images possible. Colliding rain, flame, and other effects (assuming you are willing to wait for the simulation to run properly) would improve scene potential.
- If possible, maintain the interoperability between Poser and Vue. The latter is unsurpassed in terrain generation and as a end stage scene renderer.
- Include more industry standard import and export formats. EXR, FBX, etc. The more Poser can output, the more useful it can be outside of its niche.
- Start a documentation project. The individual 'rooms' in Poser have suffered from a serious lack of knowledge. Some need to be simplified obviously, but all of them need clear, concise documentation.
- General animation control and dope sheet improvements in general. There are long lists of work arounds for the lack of controls and functions in the animation room, but not needing them would be very nice.