Forum: Vue


Subject: Heightfield issue

Jcleaver opened this issue on Dec 14, 2019 ยท 2 posts


Jcleaver posted Sat, 14 December 2019 at 9:17 AM

OK, so I have progress, perhaps. Changing terrain type to procedural and using a projected texture map to drive altitude, everything looks great in the preview of the node. However when I accept the dialog and it goes to the main screen, it is completely flat. Hopefully I am just missing something. I tried to resize in the z axis; however that just got me a solid block.