Forum: Virtual World Dynamics


Subject: VWD 2.2 Release - Installation and usage thread

VWD3D opened this issue on Dec 23, 2019 · 102 posts


VWD3D posted Mon, 23 December 2019 at 5:32 PM

From the product "What's new" section in the "Editorial Tab"

What’s New in Version 2.x?

This updated version includes all of the features and capabilities of the original VWD Cloth and Hair product, and has been updated with performance improvements, bug fixes, updated in-program hints, and comprehensive program documentation.

- Native integration with DAZ Studio 4.10+

- GPU support for NVIDIA-based graphics cards

- New configuration ‘assistant’ tabs for clothes and hair simplify the dynamic-actor import and configuration process.

- New wind simulation system, with configurable randomness, strength, and directional settings that can vary over the duration of an animation sequence. The wind properties can also be adjusted in real-time during dynamic simulation sequences.

- Improved vertex selection and management tools that now include ‘soft-selection’, which is the ability to apply materials and attachment effects with graduated or softened influence for better control and natural looking results.

- Interface updates, including improved function hints, pop-up messages, and ‘toggle’ buttons that allow for quick changes to a button’s function, improving productivity.

- Simple body dynamics simulation mode for DAZ Studio users, where motions can be tracked on a figure and mapped to available morph-sliders on that object or figure. This is very popular for generating realistic body jiggle on the breasts and glutes of animated human figures.

- New mesh editing functions for DAZ Studio users, allowing for powerful slicing and saving of mesh sections using the already powerful vertex-selection tools. An example use might be to cut the entire top off of a dress, and save and use the bottom skirt as part of another outfit. Kind of like ‘mesh-bashing’ (vs. kit-bashing).

- Included presets for attaching hair to popular DAZ-3D figures, popular body dynamics, and sample wind settings.

- Tools to save various settings as presets and to preserve simulation results for future reference.

- Volumetric simulations of closed mesh items (e.g. water-balloons)

- Adjustable inflation/deflation forces that add pressure to mesh faces, based on their polygon normals.

- An adjustable ‘gravity’ level and inertia that can be enabled or disabled during static and dynamic/animated simulations.

- Apply various ‘weight’ values to specific mesh areas, allowing for fine-tuned control of the lightness or heaviness of specific areas on a single mesh.

- New simulation ‘reset’ functions that allow users to stop and reset a simulation, make some parameter changes, and start the simulation again. This is wonderful for quickly making adjustments to settings before rendering an entire simulation sequence.

- The ability to save the VWD working files with a project for future use.

    ... and more!

Please see the product page Description and Editorial tabs for the full details.

Cheers,

VWD_dan / VWD3D

--
Resources: https://www.virtualworlddynamics.net - https://www.patreon.com/VWD
Rendo PM: VWD3D or VirtualWorldDynamics or support@virtualworlddynamics.net
Current VWD Version:   Release: V2.2.924.6464 - 2019/12/12, 9:46am
Qualifier: Yes, I'm helping Gérald with VWD, Nooo, I'm not yet an expert on its use!