Forum: Poser - OFFICIAL


Subject: Poser 12 Internet Access

Retrowave opened this issue on Dec 23, 2019 ยท 268 posts


Dale B posted Tue, 31 December 2019 at 3:32 PM

The problem with the rent forever model is when things go boom. Just to highlight the perfect example, anyone who used the CS-2 versions of Adobe products, or Audition 3, now have nothing more than disposable coasters. And if someone breaches the mighty Adobe system and wipes it, you have an entire market that has a maximum of 30 days to to finish their projects. Unless they have it all set up on the cloud, in which case there work may just vanish forever. After all the Cloud is Forever, right? Too many people seem to not understand that 'cloud' is code for 'distributed computing' which is code for 'All You Data Belong To Us!' Fortunately my After Effects was a CS-4 version and that activation server -seems- to be up and working.

But thanks to that, I have a handful of discs that are worthless, despite the fact that the progams on them are perfectly good and no more than I need atm. And its not like its impossible to do. Sonic Fire Pro manages quite handily; you can purchase and download one track at a time, or spring for a whole album and get physical media at your choice. When my CG box was horked due to a Win-10 upchuck, SFP-5 was the first program I had running due to the fact I had a stack of 23 discs of the albums I purchased over the years. It was the same with Iclone 5 and 3DXchange. Vue Infinite 15 took an email for a legacy activation key, but I at least can still use it. Adobe doesn't want my business, I have Hitfilm Express, Natron (after effects node type effects editor), Audacity, Gimp (but the learning curve looks about as steep as Blenders is, ouch), and those are just my current selections. An old version of Paint Shop Pro does enough to be quite useful.

The thing about the animation that I hope Bondware keeps in mind is that Poser is still the dirty little secret in a lot of animator's toolkit. We don't expect Maya from Poser.....and there are a lot of pros who use Poser for storyboarding, animatic and cinematics, and when they have a rush job and no time or funds to build, rig, and animate a custom figure. If the actual animation logic is more capable than it seems on the surface, then reconstructing the 'animation room' is more than logical. Adding, for example, the ability to create a persistent display dedicated to animation for those of us with dual or multiple monitors would be lovely. If one or two specific legacy meshes stands in the way, then either drop support for them or expand the tools to where they can be brought up to modern functionality. The weight mapping was a long overdue step there. If the logic supports both inverse and full kinematics, give us the controls to exploit them. But more than that, there would need to be a vanity project in tandem with any substantive upgrades in animation. Someone who can make a short that showcases the new. That has been Poser's bane for decades; a lack of demonstrating what it is capable of doing.