Retrowave opened this issue on Dec 23, 2019 ยท 268 posts
EClark1894 posted Thu, 02 January 2020 at 5:44 AM
ironsoul posted at 6:27AM Thu, 02 January 2020 - #4375212
Blender needs money to survive too, donations or from subscribers to their cloud service. I used to be a software developer so somewhat biased but someone from the creative industry sector arguing for free access to someone else's work seems to ignore the position they are also in. Open source software is great but I don't think the model can be applied to everything, people still need to get paid either directly or indirectly for the work they do.
You're right, actually. I saw a video about it yesterday, and was going to post about it, but didn't want to start an argument. Still, Blender's biggest asset is that it has virtually a unlimited number of programmers "working" for it... for free. It also has several who DO get paid, and they have to make money. Blender in addition to it's Cloud service, also has the Blender Foundation to which large corporations and individuals can contribute money, and they also sell products like t-shirts, coffee mugs, etc. I also know they have a store, which I actually bought something from one time. So Blender's not really "free". Someone else is just paying for it.
Same thing for Studio. I've never paid "for" Studio. but any one who has ever bought anything at DAZ has paid for Studio.