VWD3D opened this issue on Dec 23, 2019 ยท 102 posts
VirtualWorldDynamics posted Thu, 02 January 2020 at 4:51 PM
Hello SimonJM,
Excuse me, I will reply to you by asking you some questions.
Please, can you tell what is the dress you tried to simulate? Did you use the assistants?
The original cloth importation has been created to simulation old clothes with a low vertices count. The mesh was composed of a lot of separate parts which had to be tied using a stiffness by neighborhood. The new dynamic clothes have very correct meshes which don't need to work by neighborhood but by extension (This will be explained in a tutorial). In some cases, this stiffness by neighborhood generates a lot of springs which explodes the memory capacities. The assistants always generate a stiffness by extension. This method is easy to use and generally gives very good results.
I will reply to you more precisely when I will have have your reply.
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