Forum: Virtual World Dynamics


Subject: Some Questions

creationz8 opened this issue on Jan 03, 2020 · 10 posts


VirtualWorldDynamics posted Fri, 03 January 2020 at 5:17 PM

Hello creationz8,

I also will ask you a question. Can you do the simulations using the GPU with your Titan RTX graphic card?

About the "Memory error", this message appears when too much springs have been generated. Did you use the assistants to create your simulations. Can you tell the character and the cloth/hair you are working on?

About the previous recorded animation, it is a difficult problem to resolve. Currently, I prefer to keep the old recorded animation for the collision actor. When a new animation is imported, the program searchs the number of frames and the number of vertices of the character. If both are the sames, the program considers the animation is the same and it plays the animation in the scene viewer. If you want to import the same character with an animation with the same length but different from the previous one, you have to check the box "New animation".

About your simulation issues, I need more informations to help you. Could you give me informations on the scene you want to simulate.

About "fly away" effect, this always appears when the cloth/hair penetrates too much the collision actor. If this is at the start of the simulation, you can uncheck the inertia during a few steps and check it again after. I will explain all these methods in the coming tutorials.

I hope my explanations will help you.

Have a great day.

  Gérald

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