Glitterati3D opened this issue on Sep 22, 2019 ยท 139 posts
hornet3d posted Sat, 04 January 2020 at 7:29 AM
Retrowave posted at 1:22PM Sat, 04 January 2020 - #4375421
hornet3d posted at 5:08PM Fri, 03 January 2020 - #4363788
I thought it might be of interest to show how my Dawn Character developed over the years.
A very early concept towards the end of 2015
By the December of 2015 she had matured a little.
Then by late 2016 she was beginning to travel
and gained a friend, thanks to HiveWire 3D
She was always meant to be a time traveller but at least the style needs to change so 2018 she had a new style. I don't tend to render nudes but this exposes a little more of the character. The outfit is actually a woodland outfit but I have played with the materials to make is work in the time frame.
By 2019 she is closer to the earlier renders in this thread, the major change being the hair colour.
Must admit she's one of the tastiest looking characters I've seen (not so keen on her friend in the fourth image though). Interesting, cause from the first time I ever saw Dawn, she came across as the perfect base for a mature woman, and it's actually quite odd how often I see characters based on Dawn, and I almost always prefer them over the others. Makes me wonder if there's something inherently persuasive about the base that encourages people to create the sort of characters they are creating for her.
Anyway, I think she's very pretty, and while I have no clue as to the popularity of mature women characters, I think she'd sell well if you were to put her on the market, especially if the whole body texture was as good as the face.
Thank you for your comments. Unfortunately for some who have shown an interest my Caoimhe character will never be up for sale as it is created using so many different commercial products. I did not use the original Dawn, mainly due to the lack of morphs. Dawn SE was a different case entirely and I think that the availability of some great high quality morphs is one the the reasons Dawn is used for what I regard as some of the more interesting characters.
The whole body texture is indeed as good as the face as it is based on 'Master Skin Resource 7 by 3Dream' I do not generally render nudes but you can have a look at the product here at Rendo to see the full promos. The body of my character is slightly modified as I found the knees a little too extreme for what I wanted so the maps are blended with another resource.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.