Forum: Poser Python Scripting


Subject: WIP: Poser <-> Blender Bridge

adp001 opened this issue on Dec 27, 2019 ยท 92 posts


adp001 posted Tue, 14 January 2020 at 3:52 PM

Letterworks posted at 10:41PM Tue, 14 January 2020 - #4376631

However every time I tried to import a morph I got an error saying (to paraphrase) that the exported vertices number didn't match the import number.

Sounds like your modeler "saved" some vertices. Most modelers (including Blender) have an option named "Keep vertex order" or something like that. You have to check this (import and export).

Problem is: While Poser creates the unimesh, several vertices become dispensable (those vertices where bodyparts are glued together). But they decided not to discard those vertices, but set them to all zero and put them in the file. Modeler don't like that and tend to ignore these redundant vertices. Except: If you check "Keep vertex order" :) Same game on export. Modelers don't output wastful vertices. Except you force them.