Afrodite-Ohki opened this issue on Jan 16, 2020 ยท 56 posts
hornet3d posted Fri, 17 January 2020 at 11:08 AM
Afrodite-Ohki posted at 5:03PM Fri, 17 January 2020 - #4376918
@AmethystsPendant: thank you for the info! I didn't know another program could open a queue render while it's rendering. Still sounds like more trouble than it's worth though!
@hornet3d: yes seems with your information and others posted here that I was just wrong about how branched path tracing works!
I had no idea how Branched Path Tracing worked at the time and all I know now is just information gleaned from threads like this, someone suggested not using it and it made a massive difference to the render times. Also the ideas of setting the pixel samples high and then just stopping the render when the the render looked good appealed, I tend to let it run until there is not real grain apparent. Point is if I can set something up to give me a render I like with something like 25% of time saving on render time I am all for it.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.