leeduva opened this issue on Dec 26, 2019 ยท 22 posts
leeduva posted Sun, 09 February 2020 at 2:58 PM Online Now!
Room101Studios posted at 2:39PM Sun, 09 February 2020 - #4379583
The problem with rigging Daz clothing is how archaic Daz Studio's paint weighting is. It's REALLY bad. Add in the fact that Daz3D essentially sues anyone that uses their rigs "without permission" for "copyright violation", a lot of people, like myself, have no interest in it. In addition, all the extra JCMs you have to sculpt for, it's a lot of work
I tried asking questions on the Daz Forums about creating content for Daz Studio, but was treated like shit by the majority of the forum users and I couldn't even get a reply from Daz3D, when I asked.
My question is what's the problem you're having with riggers? Is it they're unfamiliar with Daz Rigging or are there issues with the paint weighting?
The modelers who I hired seem to have a difficult time understanding the rigging system of Daz. I did sent them tutorial videos. Some of them were using blenders while the rest was using Marvelous Designer.