leeduva opened this issue on Dec 26, 2019 ยท 22 posts
Razor42 posted Sun, 09 February 2020 at 9:04 PM
leeduva posted at 1:32PM Mon, 10 February 2020 - #4379670
Damn! I didn't know that! Does that rule applies to selling in Renderosity to? I have a lot of outfits in my devient art account, many of them I purchase from artists. My goal is to have many of them turn into daz3d outfit, to not only to sale. But mostly so that I can use them for renders for my character, and also use them for Game Deving. I have Poser pro 11, Iclone 7,Spriter pro, and UE4. If I may ask. Is Poser Pro policy similar to daz3d. I may just switch from daz3d to Poser pro, if not. Then what about Iclone 7?
This is kind of difficult to give a straight answer too, tbh.
"I have a lot of outfits in my deviant art account, many of them I purchase from artists."
You need to define purchase, was there an actual license attached to the purchase? Do you now own sole and unlimited usage rights for the content? If so hiring to have them rigged as clothing assets for any of the Genesis figure series and releasing them commercially is unlikely to be an issue.
"My goal is to have many of them turn into daz3d outfit, to not only to sale."
This is entirely possible with Daz Studio dependent on your usage rights of the content.
For example: Purchasing a static jacket from a 3D graphic seller/modeller and then rigging it to work with Genesis 8 is entirely fine, even for most commercial use, as long you meet both the licence agreements of the static jacket seller and of any Daz 3D derivative content terms. If the static jacket was purchased under a personal use type license then you would have an issue. If you purchased or created a new 3D figure mesh then transferred Genesis 8 base rigging to it you would need to talk/work with Daz 3D for any kind of commercial /distribution release of any packaged content.
"But mostly so that I can use them for renders for my character, and also use them for Game Deving."
Both of these usages constitute personal use and are fine in the majority of cases with most software. However Game Development is not considered the same as Game publishing, if you want to ever release/distribute an actual piece of game software you may need to purchase additional extended licences for any 3rd party content used. This may include interactive licenses for Genesis 8 derivative content in my understanding.
"If I may ask. Is Poser Pro policy similar to daz3d. I may just switch from daz3d to Poser pro, if not."
Which policy? Both have various licences and terms in place for their content and usage. Most encourage the creation and sharing of content that supports their content, some even allow it to be resold at 3rd party stores...