philebus opened this issue on Jan 31, 2020 ยท 19 posts
EnglishBob posted Wed, 12 February 2020 at 7:57 AM
philebus posted at 1:47PM Wed, 12 February 2020 - #4379999
I thought I would note something about the problems of saving DSON imported figures with conforming items. As a rule, very strange things happen if you try to save a figure with conforming items back to the library as a CR2. I have had more success by saving them as a scene file instead, either exported or using the scene folder on the library panel - you'll want to delete the lights before saving and then relight by clicking on the double tick option on the library to add to scene instead of to replace it.
Thanks, that's a useful tip.
philebus posted at 1:46PM Wed, 12 February 2020 - #4379998
I'll have to give this a go over the weekend - it does seem odd, though I usually deal with poke-through using morphs or the morph brush (I think that's the way to go here).
What seems to have happened is that the visible part of the figure is due to an actor named SD (standing for subdivision, presumably) - if I make that invisible the entire figure disappears. The individual body actors have their display modes set to something strange that I haven't figured out yet. The preview mode is outline (I think) but they don't render either, although their visibility is apparently set properly.
Now that I know this workflow can be effective, I'm going to try the figure conversion again. I need to do that anyway to reduce the morph load as you outlined above, because posing is extremely sluggish as it stands. While I'm doing that I'll pay more attention to other settings in DAZ Studio and see if I can get a cleaner transfer.