EClark1894 opened this issue on Mar 09, 2020 · 125 posts
SeanMartin posted Sun, 15 March 2020 at 5:07 PM
Letterworks posted at 5:51PM Sun, 15 March 2020 - #4383646
At this point reading this thread it seems any effort i make now or in the future is useless. I don't really think I could ever make a living at this but it would be nice to offset the cost of the software needed, but it seems to me reading this that everyone is settled and happy with the status quo to the point that noting new for Poser is worth the effort involved in it's creation.
Am I true in this belief? would it be better just to let Poser content die out to the point where only approximately 15 year old figures are available to use in 10-15 year old technology? And that everything needed for those old figures and old technology has already been made so any attempt to add to it is useless?
Please let me know if what I am reading this correctly so I can move along now and now waste any more time effort and yes, money on this area of 3D.
My family will thank you
Sometimes "new technology" isnt worth the spit it takes to hurl. Poser has introduced several new features that hardly anyone uses — not because there isnt call for them but because the learning curve is steeper than your usual hobbyist artist wants to handle... and let's get real, shall we? Poser and Studio both are hobbyist programs. If you choose to use either for anything beyond that point, you have to put in some considerable time and effort, just as you would with any art form.
But I'm not sure what point you're trying to make here. There are several programs out there with considerable years on them — Photoshop and Illustrator leap to mind — and no one's complaining about those. They havent really changed the basics of either since the late 80s... does that make them something to avoid?
As for the grief about M4 and V4... they're solid mesh designs, capable of a lot more than what most people give them. Unlike the incessant parade of "characters" from that other place, they're adaptable if you just look under the hood a bit. So people still make things for them and you seem to think that's not worth their time? Seriously? Sorry, but that's sounding awfully presumptuous. I'd much rather use a character mesh with a proven track record than have to rebuild my runtime every two or three months when a new "character" is introduced that will have a limited shelf life.
As for Poser's flagship characters, yeah, not so great out of the box. But then look what the community has done with them, just as V4 was pretty dreadful until the community rose to the challenge. I may my own issues about how the launch of L'Homme was handled, but seeing what people are creating for it — and La Femme — has been pretty amazing. Maybe that's not good enough for you? Sorry. We'll all try harder in the future to make you happy.
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