Forum: Poser - OFFICIAL


Subject: Quickie Survey: What's Your Goto Figure in Poser?

EClark1894 opened this issue on Mar 09, 2020 ยท 125 posts


hornet3d posted Mon, 16 March 2020 at 9:57 AM

wolf359 posted at 2:50PM Mon, 16 March 2020 - #4383731

Letterworks posted at 9:07AM Mon, 16 March 2020 - #4383646

At this point reading this thread it seems any effort i make now or in the future is useless. I don't really think I could ever make a living at this but it would be nice to offset the cost of the software needed, but it seems to me reading this that everyone is settled and happy with the status quo to the point that noting new for Poser is worth the effort involved in it's creation.

Am I true in this belief? would it be better just to let Poser content die out to the point where only approximately 15 year old figures are available to use in 10-15 year old technology? And that everything needed for those old figures and old technology has already been made so any attempt to add to it is useless?

Please let me know if what I am reading this correctly so I can move along now and now waste any more time effort and yes, money on this area of 3D.

My family will thank you

If your core program has been slow to innovate then the content created for it. will stagnate as well.

What are the major new features in poser 11 that would be considered paradigm shifting in terms of making the program more attractive to vendors as a content development platform. ?.

When you see people saying that they are using this or that 12+ year old figure that indicates that the core program has not truly innovated in more than a Decade or the old content would not be compatible ,in any worthwhile fashion with the most recent features of the program.

And crowdsourcing figure development only leads to LESS UNIFORM STANDARDS for any potential new vendors to follow as the one person who made their own exotic figure is the single point of failure and when they leave,die ,quit the figure typically dies with them.?

While I accept a lot of what you say I am not sure adding a new figure every one or two years is the answer either, sure it gives vendors the chance to sell but usually that is just a rehash of the same content to fit the new X2 figure that was created for X1. I also wonder just what new features are wanted/needed by what is in the main a group of hobbyists. For me the main changes in Poser that I felt was worthwhile was the move to a 64bit program, the introduction of Sub Surface Scattering and addition of Superfly as a render engine as well as the improvement in the morph brush.

I use Paint Shop Pro for both my photography and post work but I only ever upgrade every second or third release because the extra features do not justify, for me at least, the added expense.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.