EClark1894 opened this issue on Mar 09, 2020 ยท 125 posts
hornet3d posted Wed, 25 March 2020 at 7:24 AM
perpetualrevision posted at 12:20PM Wed, 25 March 2020 - #4384453
hornet3d posted at 7:52PM Tue, 24 March 2020 - #4383632
I think the other point is that it takes quite a while to understand a figure well enough to get the best out of the figure, another reason why I understand why so many have stuck with V4. It must be really hard to gain that level of understanding if you are jumping ship each time a new figures is created.
I think that's a very good point. I didn't even start using V4 until a few years ago, because up until then I'd invested all my time in pushing the limits of what I could do with Cookie and Krystal and a few other toon figures. I found V4 confusing and frustrating at first, but I persisted when I realized I could do so much more with her than I would've been able to do with the toons. Now I know her so well (or rather, the Sasha-16 version of her) that it's somewhat jarring to load any other human figure and find myself without all the helpful dials and features I'm used to, organized in a way I'm familiar with. (I can't wait until Karina releases an improved version of M4!!)
I've also grown very familiar with V4's geometry and rigging as well as her material zones and textures, so I feel comfortable making various kinds of modifications. I don't feel like going through that whole learning process again, with another "base" figure (by which I mean the kind of figure designed to be transformed into multiple characters.)
Nursoda's figures don't work like V4, but they're not designed to be "base" figures, so they're also not very complicated -- certainly not the way the more recent V4 competitors are. And I'm so delighted to have such charming and stylized characters to play with that I don't mind putting a little effort into making them more usable (though I wish more of them shared the same UV templates for eyes and mouth).
The fact that some Poser users may not feel the need for a new "base" human figure in no way suggests that the marketplace for Poser content is doomed, as my own purchase history can well attest! There's so much more to buy beyond clothes, hair, and skin textures, unless, I suppose, your only goal is to make portraits!
I couldn't agree more with any of that and I do find it ironic that many of the users clamouring for a new figure never get anywhere near the limits of the figure they are using. It is a bit like asking for a new updated version of a word processor when the, other than typing, the only features you play with are text styles and paragraphs. Still each to their own, I like to get to know the figures I use and often go far beyond what I thought was initially possible.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.