Forum: Poser - OFFICIAL


Subject: Everything Aiko

FightingWolf opened this issue on May 26, 2015 ยท 871 posts


ethin posted Tue, 14 April 2020 at 12:42 AM

@MaNae and anyone else who might be interested


Well let me see, the products I used are:

Aiko 3

Aiko 3 morphs and maps

Aiko & Hiro Morph Expansion & Horn Pack

Kioki

Sarsa & Thorne's Mila

RawArt's Lizardians

MerTop from Lost Realms

Wet Hair

Universal Horn from Victoria 4.2 Creature Creator Add Ons

Anemone hair for Genesis 2 Female

The mantle and tentacles from DAZ's Octopus

The tail from the Millennium SubDragon LE (or whatever version came free with D|S once upon a time)

SubDragon Hair

Claws from the Skin Wings in V4 Creature Wings

I made the claw props for her hands and feet.


vvv (I use Daz Studio so a bunch of D|S specific Stuff) vvv

A couple of deFormers to create hip crests and add more volume to her inner thighs (standard on all my Aiko3 characters), not that much of the thighs are visible after the addition of the octo skirt.

Lots of scaling of individual body parts.

Mesh Smoothing applied to Aiko with smoothing type set to "Generic" so it will smooth Aiko's current state. Smoothing type "Base Shape Matching" works great on clothes to help maintain seams and wrinkles but can cause unwanted deformation when used on Aiko"s base figure especially to her eyes and chest.

Mesh Smoothing and SubD on most of the "Clothing" items.

On the Skin Wings, Sub Dragon, and Octopus I used the Geometry Editor Tool to select and delete unneeded geometry and then did the same to the rigging with the Joint Editor Tool.


The texture on Aiko consists of varied derivatives of von200's sugar for Lara3, exprssnimg's Zeborah for V3, RawArt's Lizardians(converted using Texture Converter 2) most of which I made for other projects, as well as a bunch of new assets just for this character.


Anything else you would like to know?



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