FightingWolf opened this issue on May 26, 2015 ยท 857 posts
ghostship2 posted Thu, 16 April 2020 at 11:43 PM
Thanks for the feedback. Yeah, I pose the eyes separately and sometimes depending on the camera position and FOV I tend to move the one eye a bit too much.
EldritchCellar posted at 10:41PM Thu, 16 April 2020 - #4386294
Critique ghostship2, nice render as always. I'd rotate her left eye just a wee bit away from the lacrimal. She seems just a little too bloodshot too. Something I've noticed with your women is that they usually have the lips parted tongue tip visible smile. When I say usually I mean like 99% of the time. Your teeth shaders are always very good but maybe try a little change of expression. The frequency of that expression combined with your focus on photo realistic renders results in a cumulative uncanny valley effect when someone sees your work. Hope my observations aren't taken harshly, it's not my intent.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740