Forum: Poser - OFFICIAL


Subject: FilterForge...

jartz opened this issue on Apr 14, 2020 ยท 37 posts


Miss B posted Sat, 18 April 2020 at 3:15 PM

Ladonna posted at 4:13PM Sat, 18 April 2020 - #4386431

From my personal POV, I would recommend Substance Painter. Not only that the textures which comes there out are far more realistic than from Filter Forge, you have way more possibilities to alter them. Decay, moos, damaged etc... Quixel is fantastic too.

One of the CAs at HiveWre I beta test for uses Substance Painter, and when I decided I wanted try texturing one his sets, I couldn't. There were no Mat Zones. When I asked him how come, his response was "I use Substance Painter". Now whether that means SP doesn't allow for the use of Mat Zones, or he just prefers to use SP instead of setting up Mat Zones, I have no idea. I just got the impression you couldn't do so. This is not an issue when working with FilterForge, so I'll stick with FF, and forget about trying to texture any of his products.

I haven't looked into Quixel, but if folks who use it also don't create Mat Zones for their products, I'll never be able to texture any of those either.

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