Bigballa111cmb opened this issue on Oct 08, 2001 ยท 8 posts
cloudedInMystery posted Sun, 21 October 2001 at 5:06 PM
You can do as Teyon said. Also, you could get UVMapper (free) which will enable you to make UV templates for your models. Then you can import that template into your paint program and create your texture and bump maps (as well as any other your program supports). If you just want to model, stick to a modeling program. Lightwave, Maya, and Max are much more than modeling programs.