jartz opened this issue on Apr 14, 2020 · 37 posts
TheAnimaGemini posted Tue, 21 April 2020 at 12:04 AM
Miss B posted at 7:00AM Tue, 21 April 2020 - #4386810
Ladonna posted at 5:44PM Mon, 20 April 2020 - #4386752
Different Mat zones makes your texturing live more easy. Even when Texturing with SP is really like a walk in the park, different zones gives you more flexibility and let you more easy manage different body or prop parts.
Not only this, but in Poser/DS or what ever application you use for render, it is way more easy to set up the materials for different parts. In this one example, the body suit can be shiny, the belt leather. You don't need to create extra alpha mask to hide a zone from setting up materials.
I agree whole-heartedly. I can't think of anything else that could make texturing something easier than using Mat Zones.
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