Forum: Poser - OFFICIAL


Subject: How to assign a Control Handle to more than one object?

Chanc opened this issue on Apr 11, 2020 ยท 40 posts


perpetualrevision posted Tue, 21 April 2020 at 3:39 AM

Whenever I get a new figure (usually from Nursoda!), I load it into Poser and start organizing and renaming dials as needed, with the goal of preparing a custom "starter" for that figure. If the figure doesn't already have dials to move both eyes at the same time, then I create those on the Right Eye actor. (I suppose I could do it on the Head actor, but I've developed the habit of selecting the Right Eye for all things eye-related from using Karina's Sasha-16 version of V4.)

Here's how I've been doing it:

So far it's worked fine for me, but now I'm wondering if there's some kind of functionality I'm missing by doing it that way? If I want one eye to be turned more or less than the other one, I can still do that by just using that eye's rotation dials.

I also created my own version of the eye-beam props Karina includes with Sasha-16 (which on her are called "the looks"), and I set these up for the new figure as well. I put the dial for controlling them (which I call Extend Eyebeams) also on the figure's Right Eye, using the same method as above. (On Sasha-16, you can activate "the looks" on either eye.) The purpose is to help you get a better idea what the figure's eyes are actually looking at, and the results can sometimes be quite surprising!

I just did a quick render to illustrate the eye beams, after turning "Visible in Camera" on (ordinarily it's off, so that the beams are only visible in Preview, not a render). The screenshot below also shows the dials I created on the Right Eye, in this case on Nursoda's Hein figure. Many thanks to Karina for coming up with this idea for Sasha-16!

Hein-EyeBeams.png



TOOLS: MacBook Pro; Poser Pro 11; Cheetah3D; Photoshop CC

FIGURES: S-16 (improved V4 by Karina), M4, K4, Mavka, Toons, and Nursoda's people

GOALS: Stylized and non-photorealistic renders in various fantasy styles