EClark1894 opened this issue on Mar 09, 2020 ยท 125 posts
shannonhoppe posted Wed, 22 April 2020 at 11:11 PM
Can't say that I have a goto figure anymore. Poser has come a very long way over the last several years in my opinion. Ever since the GoZ exchange was introduced, creating content has been relatively easy. Nowadays any Poser native figure can be used as a starting point. Merge zones to weight maps, noodle until happy, save out to library. Sculpt and remesh (ZBrush or Blender) the original figure into a totally new one. The original figure is then irrelevant except for using it as a donor rig for the new resulting creation. Sure, rigging needs to be tweaked or some areas totally reworked after marrying the donor rig to the new figure. But, Poser makes that easy too. The only figures I use are the ones that ship with Poser or come with the legacy content download. This is something I've been noodling on just for giggles in spare time. Evil-Lyn started off as G2 Sydney. Skeletor and BeastMan started off as G2 Simon. These figures have the G2 rigs as their base, modified of course, entirely new geometry and UVs. Pipeline is Poser, ZBrush and Modo.