Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical


Subject: Unable to export a morph target without the eyes breaking

iDiru opened this issue on Apr 03, 2020 ยท 12 posts


an0malaus posted Sat, 25 April 2020 at 3:39 AM

Probably so. [Insert Rumsfeld quote here, re known unknowns]. There's nothing wrong with what you're doing. It can even be done in Poser directly, though if you have an external modeller you like, stick with it. I've been using Poser for so long that some of the new bells and whistles escape my attention, when I've long been used to the methods that worked before the new features like match centres to morph existed.

I've spent so many years with my head under V4's hood (that sounds weird) that what's been done there is totally familiar to me (value operations translate the eyes to match the head morphs). The new features certainly make life easier for content/figure creators, so go with what you know. There's no bug that I'm aware of that affects the method I use, which is why I suggested it. It seems there may be some issue with the morph import process that I've not run across.

You could sitemail Nerd3d if you want more info.



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