Forum: Blender


Subject: This is why I hate to Texture

EClark1894 opened this issue on Mar 24, 2020 ยท 40 posts


EClark1894 posted Sat, 25 April 2020 at 6:59 PM

Warlock279 posted at 7:56PM Sat, 25 April 2020 - #4387264

EClark1894 posted at 1:38AM Sat, 25 April 2020 - #4386613

I did something like that already. I got rid of the bottoms and backs of cartons. Things that the camera will never really see anyway.

Hmm, be careful with that. Depending on your render engine, you could end up with problems with your shadows. Blender by default treats all surfaces as double sided I believe, so it shouldn't be a problem there, but other software might not. The way shadows are generally ray cast is when the ray hits the back side of a polygon it casts a shadow forward from that polygon. If you've deleted the back and bottom faces you might have also deleted your shadow casting faces. If you get "holes" in your shadows from those cartons, you'll know why.

EClark1894 posted at 1:44AM Sat, 25 April 2020 - #4386615

But this one has me stumped. I think I can texture it right... mostly... well, at least the eggs. 😀

Hope you can get the raining inside stopped sooner rather than later, been there before, and it sucks. :/

Got my tax refund and Stimulus check same day, so I was able to get the roof repaired. 😄

In the mean time, I've started working onstocking other parts of the store. Today, for example I started working in Produce.

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