EClark1894 opened this issue on Mar 09, 2020 ยท 125 posts
tomyee posted Mon, 04 May 2020 at 1:26 PM
EClark1894 posted at 1:16PM Mon, 04 May 2020 - #4388086
tomyee posted at 9:08AM Mon, 04 May 2020 - #4388085
I also mentioned V4 and M4 earlier in this thread but should clarify (especially now that Karina has returned from the Beyond) that I am slowly migrating my V4 characters over to Sasha-16 during the COVID-19 lockdown, and am absolutely loving Sasha as I get to use her more and more.
May I ask a follow up? Why are you still using V4/M4? Why not one of the newer models?
Hi EC, I actually have mentioned this in previous threads about why I still stick with these two figures. I've created a ton of custom characters (using the morph brush, using imported OBJs, morph packages, etc) for both figures over the years, and the amount of time and energy gone into those, is just not something I want to repeat by porting them over to any of the newer figures -- which are mostly female anyway, and Karina's S-16 is so good at fixing any bending issues, plus maintaining compatibility with my huge library of V4 content, and it's not been as hard as I'd feared to port their faces to S-16, so I'm happy with what I've got.
I do hope Karina eventually does a similar fix for M4 (I think a lot of happy S-16 users are waiting for that too), and if there are any content creators who would like to keep making clothing for V4 and M4, that's the stuff that I'd still buy today. Ideally a conforming outfit that has parts which can be simulated either with the Cloth Room and/or VWD to get the best of both worlds (hybrid clothing). Sadly I think most content creators are Daz-only now, and I've lately been just kitbashing existing clothes or modelling my own clothing and using the cloth room, or even just using post-work to get the render I want.