Forum: DAZ|Studio


Subject: What's the difference?

EldritchCellar opened this issue on May 06, 2020 ยท 31 posts


wolf359 posted Fri, 08 May 2020 at 2:29 AM

Indeed sculpting on any triangulated mesh is an exercise in masochistic futility, .?

hence the popularity of retopo tools in recent years.

Looking forward to the new Zbrush styled multi-res polygon tools coming in 2.9.?

BTW we get 2.83 this summer and then jump straight to 2.9 by the winter ,which is already out in alpha.

To be honest my skill set is at the point where I have considered modeling my own figures and rigging them for animation in Blender.?

I already make my own environments and clothing and use Facegen and custom sculpting/dial spinning to move my Characters far away from the Daz defaults.

But as an animated filmmaker I, am too eager to just get started with creating the action and my Customized daz figures ( converted to Iclone speaking, realtime Avatars)

are just so convenient although in reality Daz inc. could dissappear from the planet tommorrow, and I could go the rest of my creative life with DS 4.12 and supporting my current Genesis clan myself with new content indefinately. ?



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