KarinaKiev opened this issue on Apr 27, 2020 ยท 32 posts
KarinaKiev posted Sat, 09 May 2020 at 12:47 PM
UPDATE!
The cap is nearly finished.
I was contacted via email last week, by a former officer of the German Navy who basically told me that I've got almost everything wrong...
During our correspondence he sent me a ton of sugestions, and many photos and texture templates.
This enabled me to modify the overall shape again, while learning my latest lessons in UV mapping and applying the textures.
I sent all my attempts back to him for approval until he was satisfied :)
Here's what we have now:
A Navy Cap (Deutsche Marine) with morphs and textures for:
You only need to load the basic prop and can change it's style and texture anytime, according to what you need.
It will be a "smart" prop" which will parent to the head of any figure. I still need to add some fitting dials for M4/V4. But because it's a prop you can always move and scale it to fit your figure, whatever flavour.
I also added a couple of morphs because Bernd said that no Navy member wears his cap like they were supplied. Most make highly individual modifications (and highly irregular by the Navy rules too - don't report to an Admiral with any of this type of headgear...)
I'm currently attempting to bundle all the files need. If that is successful I'll post it here (Rendo) as a freebie.
K
. . . B.t.w. @ Anaomalaus:
That picture is probably a very wet Lufftwaffe officer, or a very unhappy SS officer. Navy officers didn't have silver embroideries, neither as chin strap, nor around the top of the cap. But then, there's also missing the badge with an emblem (like a death's-head and the swastika......) Sorry for nit-picking, but history is another one of my hobbies ;-)
K