RAMWorks opened this issue on May 19, 2020 ยท 16 posts
KarinaKiev posted Wed, 20 May 2020 at 8:30 AM
Looks like the origin of the head has been changed.
This "can" happen occasionally by a bad pose injection. (I have similar problems in V4/SASHA-16 "if" I click a bad pose, mostly these poses were created with IK "on", so it's the limbs that go flying off. This mostly occurs with freebie poses which weren't configured properly)
Load your "Mr. Fantastic", and then an ORIGINAL L'Homme, straight from the library.
Select "Mr. Fantastic":
Then Poser Menu - Figure - "Copy Joint Zones from..." and copy the joint zones from the ORIGINAL L'Homme to your "ill" version.
This should work most of the time.
(alternatively you could try a "Restore - Figure", but I haven't used this yet because this also will reset all applied morph dials to zero)
K