HBalckl opened this issue on May 26, 2020 ยท 8 posts
TwiztidKidd posted Tue, 26 May 2020 at 2:56 PM Online Now!
Open the PZ3 file with a good text editor like UltraEdit e.g. ... Next do a multiple search for 'jpg' ... Now you can see the path to your texture files ... You can either restructure the texture folders on your harddrive to fit the path... or replace the entire path with NO_MAP
It will look something like this:
textureMap ":Silver:Sapphira:SapphiraTorso.jpg" <--- default location is the Runtime Textures folder
bumpMap "C: Textures SapphiraTorsoB.jpg"
textureMap NO_MAP
bumpMap NO_MAP
reflectionMap NO_MAP
transparencyMap NO_MAP