Kalypso opened this issue on Feb 14, 2020 ยท 146 posts
NobbyC posted Fri, 29 May 2020 at 2:08 AM
The idea behind was, to create an better "gemm / diamond shader". On the beginning i played a lot with glass and refaction shaders. But at the end it was very simpel, i only need for the prisma a "glass shader" and for the rainbow effect i use "light path and transmision rays"