Darkworld opened this issue on Jun 01, 2020 ยท 17 posts
EldritchCellar posted Tue, 02 June 2020 at 9:11 AM
randym77 posted at 10:08AM Tue, 02 June 2020 - #4390784
EldritchCellar posted at 7:05AM Tue, 02 June 2020 - #4390744
Me personally, I'd append the mat pose with .txt or simply load the file onto a figure and either do a scene collect inventory from the scripts menu or just look in the material room.
That's one thing I really like about Poser. It's so easy to edit the files, since they're text files. Even if you're not a coder.
I recently suffered the dreaded external morphs corruption. I have traditionally disabled external morphs, because of their rare but extremely aggravating tendency to be corrupted. But when Poser updated itself automatically a few months ago, it nuked my preferences for some reason. External binary morphs turned on, and I figured, well, it's been years, they must have fixed it by now.
Nope. A scene with ten figures, all fully dressed, with hair and clothing and textures and props...wouldn't open, with that external binary morph error. Arrrrrghhh. But I was able to save hours of work by editing all the PMD calls out of the file in Notepad. I got the file open. As expected, the morphs were gone, but textures, lighting, clothing, hair, and all my careful posing were still there.
I re-applied the morphs (after un-checking "Use external binary morph targets") and was good to go.
Yikes. I use external pmd. I've never had a problem, I kinda figured that was resolved around Poser 8. Noted, I'll switch to .cr2 internal and only enable .pmd to generate INJs... Thanks for the heads up, I'd hate to lose all the morphs I have scene stored that way.
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